Globe_3d

Website:

https://globe3d.sourceforge.io/

Author:
  • Gautier de Montmollin
Maintainer:
  • gdemont@hotmail.com
License:

MIT

Version:

2023.11.12

Alire CI:

Dependencies:
  • image/svg+xml gid >=9.0.0
  • image/svg+xml zipada ^58.0.0
Dependents:

No dependents.

Badge:

GLOBE_3D: GL Object Based Engine for 3D

#gl #opengl #rendering #graphics #3d-rendering #3d-graphics #space-partition #collision #portal

GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL.

GLOBE_3D Screenshot

  • Real-time rendering
  • Full eye movements and rotations (ā€œ6Dā€)
  • Displays combinations of colours, materials, textures
  • Multitexturing
  • Transparency
  • Portal rendering
  • Binary space partition (BSP)
  • Collision detection
  • Screenshots (.bmp) and video captures (.avi)
  • Input-output of 3D objects
  • Import from 3D Studio Max, id Software Radiant, VRML, Wavefront formats
  • Tests, tools and demos included